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Battletech Introductory Box Set
CURRENTLY OUT OF STOCK -- Strap yourself into the ultimate suit of armor: the BattleMech. Thirty feet tall and weighing up to a hundred tons, this humanoid engine of destruction is a walking arsenal with enough firepower to level a city block. The Classic BattleTech game system takes you into the world of the 31st Century, where war has become a way of life. You are a MechWarrior. You are in command of the most powerful machine on the battlefield, and hold the fate of empires in your hand! The Classic BattleTech Introductory Box Set thrusts you onto the battlefields of the 31st century. This box contains everything needed to play: 24 unpainted, instantly ready-to-play plastic BattleMech miniatures, One 12-page full-color quick-start, rulebook will have you into the action in minutes, One 32-page book of pre-generated BattleMech Record Sheets, One 80-page full-color rulebook, Inner Sphere at a Glance, a 48-page full-color book containing universe background and BattleMech technical data, One 16-page full-color Painting and Tactics Guide, Two heavy-duty cards of compiled tables, Two 22" x 27" full-color mapsheets, with two different maps printed on either side, Two six-sided dice, and One full-color, poster-sized map of the Inner Sphere circa 3067. Regular price $39.99.
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Total Warfare
The Future of Warfare! It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction’s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact on the deadly battlefields of the thirty-first century appear in a unified rules set: from BattleMechs to ProtoMechs, Combat Vehicles to Support Vehicles, infantry to aerospace fighters and DropShips. Interwoven and meticulously updated, Total Warfare provides the most detailed and comprehensive rules set published to date for BattleTech—the perfect companion for standard tournament play. Total Warfare is the single-source rulebook for people who play Classic BattleTech. It is not intended to teach new players the game, but rather to serve as a reference work for people who know the game, while introducing more technologies and expansive rules than appear in the basic box set. The introductory game in the BattleTech line is the Classic BattleTech Introductory Box Set. New players should pick up that product before diving into this one. Construction rules for the various units presented in Total Warfare can be found in Classic BattleTech TechManual. Regular price $39.99
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Battletech Tech Manual
The Gearhead's Handbook -- How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design? If you've ever been plagued by these questions, then get on your coveralls and make sure you’ve got your astech certification, because you’re about to dive into BattleTech construction! A companion volume to Total Warfare, the Classic BattleTech TechManual combines all the construction rules for the various units presented in that core rules set. Streamlined and updated, it contains all the core weaponry and equipment from previous rules set, as well as the newest, bleeding edge technologies. More than just a rulebook, however, the TechManual presents numerous sourcebook-style treatises, providing the in-universe context for these units and the technologies of their development. A must have resource for any BattleTech afficionado! For use with Classic BattleTech: Total Warfare. Regular price $39.99
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Sword & Dragon Starter Book
Take Command! The Fox's Teeth -- McKinnon's Company of House Davion's Seventh Crucis Lancers, the detached "Fox's Teeth" have been an independent raiding force for centuries, their lightning hit-and-run tactics making them respected and feared. Sorenson's Sabres -- A detached command originally from the legendary Fifth Sword of Light, Sorenson's Sabres are a deadly unit among the elite of House Kurita's samurai, dedicated to cutting a swath through new and ancient enemies alike. A new series, the Starterbooks are a perfect way to jump into the further excitement of the Classic BattleTech universe once players have tried their hands at BattleTech. Starterbook: Sword and Dragon provides a short synopsis of the conflicts between the ancient enemies of House Davion and House Kurita, as well as a brief history and personal dossiers on the members of these two legendary combat commands. Including record sheets for everyone in the command�which includes eight, never-before-seen 'Mech variants�as well as a unique track system that allows players to develop their own scenarios, players will be firing autocannons and tossing PPC lightning at one another in no time! The Classic BattleTech Introductory Box Set is required to use Starterbook: Sword and Dragon. Regular price $19.99
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Battletech Master Rules
Regular price $34.99
$ 28.00 View Cart Check Out


Maximum Tech
Shift Into High Gear! Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as ever before, ingenuity counts more than tougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world of warfare, where thinking on your feet can win the day. Take your BattleTech games to the max with Maximum Tech, the ultimate expansion rulebook for advanced BattleTech players. Maximum Tech is packed with dozens of Level Three optional rules, including new weapons and equipment for Inner Sphere and Clan forces; expanded rules for vehicles and infantry; double-blind rules; revised and expanded artillery rules; and much more! This revised edition of Maximum Tech has been updated for use with the BattleTech Master Rules as well as incorporating the units presented in the Technical Readout: 3060 and Record Sheets: 3060 into the Battle Value units table. Regular price $24.99
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Aerotech 2
Regular price $24.99
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Aerotech 2 Record Sheets
Regular price $29.99
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Battletech Roleplaying Game
Enter the exciting BattleTech universe with the Classic BattleTech RPG, featuring all the rules and source material players and gamemasters need, including a unique character creation system that generates game abilities and an extensive background story. Regular price $29.99
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The Corps Battlecorp Anthology 1
This anthology collection features short stories, novellas, and serialized chapters revealing untold tales set in the Classic BattleTech universe from such authors as Loren Coleman, Robert Thurston, Randall Bills, Michael Stackpole, and more. Regular price $14.99
$ 12.00 View Cart Check Out
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